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Square Enix operating income jumps as Final Fantasy 7 Rebirth and Final Fantasy 14 drive growth

Square Enix has reported a significant rise in operating income for the quarter ending June 2026, citing strong sales of Final Fantasy 7 Rebirth and increased engagement in Final Fantasy 14 ahead of the Evercold expansion

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Take-Two Remains Upbeat on Borderlands 4 Despite PC Performance Woes

Take-Two Interactive's Strauss Zelnick has reaffirmed support for Borderlands 4, stating that ongoing PC optimisation issues and mixed reviews have not altered the publisher's plans for the franchise or its live-service content

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Light No Fire's Team Size Matches No Man's Sky Launch, Hello Games Confirms

Hello Games has revealed that Light No Fire is being developed by a compact team of 12 to 20 people, mirroring the studio's approach with No Man's Sky at launch and raising questions about the scale and pace of the new survival project

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Limited Warhammer 40,000 Hive Edition Sells for $3,150 After Store Recall

A rare signed and numbered edition of Dan Abnett's Warhammer 40,000 novel Hive has sold on eBay for $3,150, following a controversial recall by Games Workshop that left collectors questioning how any copies survived

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Burnout Revenge's Crash Mode and Traffic Checking Still Set the Standard

Burnout Revenge continues to stand out for its inventive Crash Mode and traffic checking mechanics, offering a distinct experience from Burnout 3: Takedown and influencing later racing games in the genre

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Take-Two Confirms Borderlands 4 Support Continues Despite Mixed Launch

Take-Two has reaffirmed its commitment to ongoing Borderlands 4 content, stating that the game's commercial performance and technical issues have not changed its post-launch support plans as players await details on the Year 2 roadmap

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No Man's Sky Marks 10 Years With Less Than 1% of Planets Explored

Hello Games has revealed that, a decade after launch, players have explored under 1% of No Man's Sky's 18 quintillion planets, as the studio celebrates the game's anniversary and teases its next major update

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Bethesda Veteran Criticises Starfield's 1,000 Planets Design Approach

A former Bethesda developer has outlined how he would have structured Starfield's planetary exploration, arguing that the game's focus on quantity over handcrafted content limited its impact compared to The Elder Scrolls and Fallout

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Valve Warns Steam Deck Owners of Data Breach After CEVA Attack

Valve has started alerting Steam Deck, Steam Machine and Steam Controller buyers in Europe to a data breach that may have exposed personal details, following a cyberattack on its logistics partner

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Marvel Tokon: Fighting Souls PC Launch Marred by Performance and Access Issues

Marvel Tokon: Fighting Souls has arrived on Steam, but early PC players are reporting technical problems, lack of Linux support and regional restrictions linked to PlayStation Network requirements

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Deltarune Chapter 5 Features Pokémon Artist Hitoshi Ariga's Character Design

Toby Fox has revealed that Deltarune Chapter 5 includes a character designed by Pokémon artist Hitoshi Ariga, with Fox making notable adjustments before its inclusion

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Bethesda veteran critiques Starfield's 1,000 planets approach

Former Bethesda developer Nate Purkeypile has questioned Starfield's use of 1,000 explorable planets, suggesting the RPG would have benefited from fewer, more distinctive worlds rather than repeated procedural content

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Ocarina of Time and Majora's Mask Now Running Natively on iOS Devices

Fan-developed native ports of The Legend of Zelda: Ocarina of Time and Majora's Mask are now operational on iOS, offering full controller support and bypassing emulation for a more authentic experience

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Blizzard Emerges as Xbox's Top Studio After Overwatch and Diablo 4 Success

Blizzard Entertainment has reportedly become the leading Xbox studio, with Overwatch and Diablo 4: Lord of Hatred driving its strongest financial results in years, even as Microsoft's wider gaming division faces major restructuring and layoffs

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Marvel Tokon PC Port Faces Major Issues as Players Abandon Platform

Marvel Tokon: Fighting Souls has launched with severe PC performance problems, prompting high-profile creators and many players to switch to PlayStation 5 while developer Arc System Works investigates

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Grand Theft Auto VI: Extended Look Streams First on Netflix This August

Rockstar has announced Grand Theft Auto VI: An Extended Look, a special showcase debuting exclusively on Netflix for six hours before wider release. The event promises new footage but leaves key details about its format and content unconfirmed

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Lost Final Fantasy 7 Spin-Off Preserved After Two Decades

Dirge of Cerberus - Lost Episode, a rare Final Fantasy 7 mobile spin-off, has been recovered and preserved after years of being unplayable, thanks to a dedicated effort involving significant technical and financial investment

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A Game About Penguins Launches on PC in August with Free Prologue

A Game About Penguins, developed by CO's Entertainment and published by Ultimate Games S.A., is set for PC release on 10 August 2026. Players can already try the free prologue, offering a preview of the sandbox co-op experience

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Sony Confirms New PS5 Exclusives and Release Dates Through 2027

Sony has outlined its upcoming PS5-exclusive line-up, confirming release dates for Marvel's Wolverine, God of War Laufey and more, while clarifying its renewed focus on true console exclusivity for single-player titles

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Doom Developer Criticises Xbox After Major id Software Layoffs

id Software's lead services programmer has publicly criticised Xbox following July's layoffs, raising concerns about the studio's future and Microsoft's approach to game development after significant staff reductions

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Devora Wilde Uncovers Her Hidden Roles in Warhammer 40,000: Space Marine 2

Devora Wilde, best known for Baldur's Gate 3 and Clair Obscur: Expedition 33, has discovered she voiced multiple characters in Warhammer 40,000: Space Marine 2 after fans identified her performances in the released game

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Take-Two CEO: High Console Prices Unhelpful as GTA 6 Nears Launch

Take-Two CEO Strauss Zelnick has addressed the impact of rising PlayStation, Xbox and Nintendo hardware prices, stating that while higher costs are not positive for the industry, they are unlikely to slow the company's momentum ahead of GTA 6

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id Software Faces Uncertainty as Xbox Layoffs Reshape Studio

A lead developer at id Software has raised concerns about Xbox's approach to game development after significant layoffs, questioning whether the studio can maintain its creative standards and technical output with a reduced team

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Early Demon's Souls Footage Reveals Dropped First-Person Camera Option

Unreleased 2007 prototype footage has surfaced showing that Demon's Souls once featured a first-person camera mode, offering a glimpse at scrapped mechanics and early design decisions from Japan Studio PD#3

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Sega Auctions Shadow the Hedgehog Motorcycle for Charity in 2026

Sega is putting Shadow the Hedgehog's custom Dark Rider motorcycle up for auction, with all proceeds supporting the Luca Guintoli Foundation. The unique bike, built for promotional events, will be sold at The Autumn Stafford Sale in October 2026

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Take-Two CEO: Game Streaming Could Reduce Console Need by 2029

Take-Two Interactive CEO Strauss Zelnick has suggested that low-latency game streaming could become commercially viable within three years, potentially reducing the need for expensive dedicated gaming hardware

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GTA 6 Standard Edition Priced at $80 as Take-Two Defends Value

Take-Two has set the standard edition of Grand Theft Auto VI at $80, a notable increase over previous AAA console releases, and insists the new pricing reflects the value and scale of the game as preorders open

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Control Resonant Reveals Metro Fault Mission and New Traversal Ability

Remedy Entertainment has unveiled new gameplay from Control Resonant, highlighting the Metro Fault mission and introducing the Reach traversal skill as part of IGN First's August coverage

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Lies of P Sequel Faces Pressure After Difficulty Options Update

Lies of P's developers have revealed the internal debate behind adding easier difficulty settings, and how player feedback is shaping the direction and expectations for the sequel

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Take-Two CEO Predicts Streaming Will Match Console Quality by 2029

Take-Two's Strauss Zelnick has suggested that commercial-grade video game streaming could rival console performance within three years, but only if it can deliver titles like GTA 6 with the same fidelity and responsiveness

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