Action RPG
127 storiesThe boundary for Action RPG is mechanical: neighbouring genres may share themes or progression systems while organising player decisions differently. For Action RPG, editorial work should clarify recurring principles, meaningful variations and the consequences those choices have for players.
Phantom Blade Zero sets PS5 launch for October 2026
S-GAME will release Phantom Blade Zero on PS5 and PC on 29 October 2026. The game will feature eight endings, four difficulty modes, weapon switching and the Sha-Chi combat system.
Beast of Reincarnation Plans Tougher Combat Beyond Hard Mode
Game Freak has outlined several changes for Beast of Reincarnation after player feedback. The plans include tougher difficulty settings, new boss attack patterns and a shorter route through New Game Plus.
CONTROL Resonant Takes Remedy Into a Bigger, Rougher World
Remedy's sequel moves seven years beyond Control, puts Dylan Faden at the centre and opens up a much larger Manhattan. Its melee combat is fast and forceful, but uneven enemy balance and thinner side content still need work.
Why Crimson Desert Chose Its Own Engine Over Unreal Engine 5
Pearl Abyss says its proprietary Blackspace Engine gave Crimson Desert more control over release timing and updates. The studio also sees it as a way to move beyond the limits of the Black Desert MMO engine.
UNDEFEATED Genesis Puts Superhero Freedom in Players' Hands
Chorus Worldwide and Osaka-based Indie-us Games have released a Steam demo for UNDEFEATED: Genesis. A new trailer shows free flight, fast movement and superpowered combat ahead of the game's 2027 launch on Steam and PlayStation 5.
Vaewolf Sets Out for Revenge Ahead of Its 2027 Launch
Milky Tea and Megabit showed Vaewolf's revenge story during PC Gaming Show Tokyo Direct on 20 September 2026. The fast-paced action game is planned for Windows PC, Nintendo Switch 2, PlayStation 5 and Xbox Series X|S in early 2027, with Xbox Play Anywhere support.
Bruce Straley apologises after God of War Laufey criticism
Bruce Straley cited God of War Laufey while criticising repetitive triple-A design, then apologised to Sony Santa Monica. He said the unreleased game was an example in a wider industry argument, not his target.
Dark Souls 3 Mod Gets Remake-Style Path Tracing
A new showcase of Ganaboy's Dark Souls 3 path tracing mod transforms the Crucifixion Woods with NVIDIA DLSS 5. More than 80% of the game is reportedly integrated into the BVH, while the current release target remains the end of 2026.
Divine Clash EU launches with 240 heroes and full localisation on Android
Divine Clash EU has arrived on Google Play as a fully localised European edition of the idle RPG, offering over 240 heroes, six factions and strategic 6v6 battles with launch rewards for new players
Spirit Valor launches on Nintendo Switch 2 with major launch discount
KEMCO has released Spirit Valor for Nintendo Switch 2 in North America and Europe, offering a 45 percent launch discount and a low-cost upgrade for existing Switch owners
The Witcher 4 engine switch signals CD Projekt Red's new creative focus
CD Projekt Red has confirmed The Witcher 4 will use Unreal Engine 5, not due to technical limits of REDengine but to prioritise storytelling and streamline development. The move marks a major shift in the studio's identity and future output
Kingdom of Night sets November release for console apocalypse
Kingdom of Night will launch on Nintendo Switch PlayStation 5 and Xbox Series X|S on 5 November 2026 bringing its 1980s-inspired action RPG blend of teen drama and cosmic horror to consoles after its PC debut
Knights of Frontier Valley launches expanded playtest on Steam
Knights of Frontier Valley returns to Steam with its second public playtest, introducing a major update shaped by player feedback and adding new cities, companions, quests and technical improvements for free
Square Enix leaves future of Final Fantasy VII open after Revelation
Square Enix has confirmed Final Fantasy VII Revelation as the intended conclusion to the remake series but has not ruled out further entries if player demand is strong while Final Fantasy XVII remains unannounced and shrouded in uncertainty
Terranigma returns with new Arranged Mode and collector editions for 2027 launch
Terranigma is officially set for release on Switch, PlayStation 5, Xbox and PC in January 2027, with a new Arranged Mode, quality-of-life features and multiple collector editions revealed at Tokyo Game Show
Wo Long 2 Wings of Ember release date and alpha demo confirmed for 2027
KOEI TECMO and Team NINJA have set a 4 March 2027 release for Wo Long 2 Wings of Ember on all major platforms and launched a limited-time alpha demo with new gameplay systems and multiplayer features
Wo Long 2 Wings of Ember Overhauls Combat and Traversal for 2026
Team NINJA has revealed major changes for Wo Long 2 Wings of Ember, promising a more dynamic combat system and expanded traversal options that address key criticisms of the original game
Cyberpunk 2077 and Phantom Liberty set for Battle net launch in 2026
Cyberpunk 2077 and its expansion Phantom Liberty will arrive on Battle net later this year, with CD PROJEKT RED also revealing Witcher and Edgerunners collaborations for Blizzard titles through 2027
The Expanse Osiris Reborn demo reveals high-stakes monster hunt mission
Owlcat Games has unveiled a full mission from The Expanse Osiris Reborn at gamescom 2026 highlighting RPG-driven choices and a tense hybrid monster encounter as the studio targets a Spring 2027 release
Elden Ring Nightreign Mod Delivers Major Mobility Overhaul for Players
A new mod for Elden Ring introduces advanced movement options inspired by Nightreign, allowing players to sprint, climb and jump in ways never before possible in the base game
Sword Sage Awakening Reveals Ambitious Combat System for 2027 Release
Sword Sage Awakening is targeting a 2027 launch on PC, PlayStation 5 and Xbox Series X|S with a combat system built around weapon durability and directional blocking instead of stamina. Early builds show promise but also highlight unfinished elements
Genshin Impact Version 7.1 brings Snezhnaya conflict and new characters
Genshin Impact Version 7.1 launches 23 September with a high-stakes Snezhnaya showdown, two new 5-star characters, a returning festival, and the most generous anniversary rewards yet
Diablo V announced for 2029 as Blizzard sets Sanctuary in ruins
Blizzard has officially announced Diablo V at BlizzCon 2026 with a release window of spring 2029 and a setting where Sanctuary has already succumbed to Diablo, while Diablo IV continues to expand with new content and platforms
Abducted demo brings roguelike alien escape to Steam with free trial
Super Subatomic Games has launched a playable demo for abducted on Steam, offering a first look at its 3D isometric roguelike action RPG ahead of the full release. Players can now test the alien abduction escape formula and its randomly generated levels
UNDECEMBER The Farside season launches with new Agony Wave mode
LINE Games has released The Farside season for UNDECEMBER, introducing the Agony Wave roguelike mode, new skill runes, and significant quality-of-life changes for PC players seeking fresh endgame content
Crimson Desert Patch Arrives as Expansion Nears with Key Fixes Prioritised
Pearl Abyss has released a new patch for Crimson Desert, addressing persistent technical issues and gameplay bugs just weeks before the Charting the Unknown expansion launches on PC, PlayStation 5 and Xbox Series X|S
ARES THE IRON VANGUARD sets global launch for September on mobile and PC
Com2uS Holdings has confirmed a worldwide release date for ARES THE IRON VANGUARD, a sci-fi action RPG with real-time suit switching and cross-play, arriving 15 September on iOS, Android and PC
Phantom Blade Zero Platinum Trophy Requires Only One Playthrough
S-Game has confirmed that Phantom Blade Zero's Platinum Trophy can be unlocked in a single playthrough on any difficulty, but the punishing Sixty-Six Days mode in New Game Plus is where the game's true test and unique content await
Final Fantasy VII Revelation introduces three-slot linked Materia armours
Naoki Hamaguchi has confirmed that Final Fantasy VII Revelation will feature armours with three linked Materia slots, a first for the series and a detail not previously disclosed by any other outlet
Final Fantasy VII Revelation release date set with open world overhaul
Square Enix has officially scheduled Final Fantasy VII Revelation for 8 April 2027, promising the largest open world in the series and a major focus on player-driven decisions across PlayStation 5
Vivian Arrives in MONGIL STAR DIVE with New Story and Event Content
Netmarble has introduced Vivian as a new 5-star character in MONGIL STAR DIVE, alongside a limited-time event, new story quests and a detailed update roadmap for the coming months
Kingdom Hearts 4 leak reveals Star Wars world for the first time
A Steam Achievements leak has exposed the inclusion of a Star Wars world in Kingdom Hearts 4, marking the franchise's long-awaited crossover and raising new questions about the game's full Disney line-up ahead of its 2027 release window
Chronicles Medieval demo shows 900 unit battles and mounted poleaxe combat
Raw Power Games presented a full-scale live demo of Chronicles Medieval at Gamescom 2026, revealing real-time battles with hundreds of troops and a hybrid action-strategy RPG system ahead of its Early Access launch in early 2027
Wartales Community Update 7 overhauls crime and prisoner systems on PC
Wartales receives its largest free update yet on PC as Community Update 7 introduces a new criminal hub and expanded prisoner mechanics while Xbox players get access to the new expansion The Curse of Rigel
Final Fantasy 7 Remake targets Advent Children visuals for trilogy
Square Enix has confirmed that the Final Fantasy 7 Remake trilogy is being built to match the visual standard of the 2005 film Advent Children, aiming to deliver the film's character fidelity and atmosphere in playable form
Exodus Ending Changes Based on Player Choices and Companion Loyalty
Archetype Entertainment's Exodus will launch in April 2027 for PlayStation 5, Xbox Series X|S and PC, with its ending and companion fates shaped by the choices you make throughout the game's branching narrative
The Blood of Dawnwalker Sells One Million in Two Days After Launch
The Blood of Dawnwalker has surpassed one million copies sold within 48 hours of release on PC, PlayStation 5 and Xbox Series X/S, marking a significant debut for Rebel Wolves and publisher Bandai Namco
Guns and Gargoyles demo brings retro RPG survival to Steam players
Team Ruphi has launched a playable demo for Guns and Gargoyles on Steam, offering a pixel-art RPG with survival mechanics set in Germany's Schwarzwald. The solo developer aims to capture classic RPG immersion while introducing new challenges
Hideki Kamiya Signals Scalebound Revival if Xbox Leadership Commits
Hideki Kamiya has publicly invited Xbox CEO Asha Sharma to revive Scalebound, the long-cancelled action RPG, stating his readiness to return if Xbox is willing to restart development under new leadership
The Blood of Dawnwalker's Timer Mod Removes Core Challenge for Players
A new mod for The Blood of Dawnwalker triples the in-game time limit, stripping away the original tension and forcing a debate over player choice versus developer intent in this story-driven RPG from ex-CD Projekt Red staff
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