Technology Feature
7 storiesArticles assess engineering principle, future roadmap and hardware requirement against the named game, build and platform instead of assuming universal support. By examining technical dependency and accessibility consequence, the page shows where support or design choices materially alter the experience. This boundary prevents an incidental reference to Technology Feature from displacing a more accurate category within Explainers, Timelines & Data.
Crimson Desert Chooses Control Over Unreal Engine 5
Pearl Abyss kept Crimson Desert on its in-house Blackspace Engine instead of moving to Unreal Engine 5. The studio says that choice gave it more control over updates, platform support and future games outside its MMO roots.
UNCANNY neural remaster engine brings DLSS 5 to classic and modern PC games
A new real-time neural remastering engine called UNCANNY is now available in early alpha, using NVIDIA DLSS 5 to enhance visuals in both classic emulated and modern PC games with promising early results
Nintendo Switch 2 VRR support in docked mode outpaces PlayStation 5
Nintendo Switch 2 now delivers docked VRR support that surpasses PlayStation 5's implementation, but only patched games can benefit and a persistent system quirk complicates display settings for some players
My Dear Emma Demo at gamescom 2026 Adds Scented Gameplay with ZESTUM
My Dear Emma will be playable at gamescom 2026 with a new sensory twist, as ZESTUM Scentbar technology brings carefully matched scents to selected scenes, offering visitors a multi-sensory demo experience
Indie Dev Raises Alarm After Google AI Reveals Private Game Detail
A solo developer behind Operation Octo has reported that Google's Gemini AI surfaced a confidential character name from their unreleased content, prompting new questions about how AI systems access and process private game development data
Fallout 3 Remaster Targets Original Vision After 2008 Tech Limits
Nate Purkeypile, former Bethesda artist and Fallout 76 lead, has discussed the technical constraints that shaped Fallout 3 in 2008 and shared his hopes for a more faithful remaster as technology advances
Assassin's Creed Black Flag Resynced rebuilt from scratch for 2026 release
Ubisoft has revealed that Assassin's Creed Black Flag Resynced required a full redevelopment, as the original 2013 codebase was unsuitable for modern platforms and technology. The remake closely follows the original but is fundamentally a new build