Graphics Rendering & Upscaling
16 storiesMaterial may use official announcements, documentation and direct testing to examine quality preset, native comparison and ray budget. Attention to Path Tracing alongside engine integration links broad editorial context with the decisions players face in practice. Narrower pages retain the exact definitions, leaving Graphics Rendering & Upscaling to guide readers across the field without becoming a catch-all tag.
QSSR Brings a PS5 Pro-Style Image Upgrade to the Base PS5
Sony has brought QSSR to the base PS5 through patches for Marvel's Wolverine and Ghost of Yōtei. The feature aims to deliver clearer, steadier images without the £899.99 PS5 Pro.
DLSS 5 Gives Super Smash Bros. Melee a Strange PC Makeover
NVIDIA's DLSS 5 Neural Rendering has reached Melee Unlocked on Windows PC. The result is surprisingly convincing, though darker colours and visible noise show where the technology still struggles.
PS5 emulation hits iGPU milestone with Silent Hill 2
KyTyPlus has rendered the Unreal Engine 5-powered Silent Hill 2 remake on an AMD Radeon 840 integrated GPU with 512 MB of VRAM and shared memory, despite severe performance limits.
Final Fantasy VII Revelation Targets 4K at 60 FPS on PS5 Pro
Naoki Hamaguchi says Final Fantasy VII Revelation will offer a PS5 Pro mode targeting 4K image quality and 60 FPS through PSSR. A gamescom demo looked strong, though it occasionally fell below 60 FPS.
Gears of War: E-Day Targets 4K at 60 FPS with an RTX 5070 Ti
The Coalition's final PC requirements list 4K at 60 FPS for an RTX 5070 Ti and 1440p at 60 FPS for an RTX 3060 Ti. With upscaling enabled, Gears of War: E-Day looks more accessible than many recent Unreal Engine 5 releases.
Dark Souls 3 Path Tracing Mod Aims for Remake-Level Visuals
A new look at Ganaboy's Dark Souls 3 path tracing project shows the Crucifixion Woods with NVIDIA DLSS 5. The mod is still in development, with no public release date and an expected target near the end of 2026.
Xenogears Atlas Is Rebuilding the Classic for Modern PCs
The unofficial Xenogears Atlas project is going beyond a basic PC port. It has a rebuilt battle engine, locally upscaled HD textures and enhanced FMV, but it is still an early fan project with no official Square Enix status or release date.
Dark Souls 3 Mod Gets Remake-Style Path Tracing
A new showcase of Ganaboy's Dark Souls 3 path tracing mod transforms the Crucifixion Woods with NVIDIA DLSS 5. More than 80% of the game is reportedly integrated into the BVH, while the current release target remains the end of 2026.
Sony Project Canis leak suggests PS6 handheld rivals PS5 Pro performance
A major leak has outlined the technical ambitions of Sony's Project Canis handheld, with PSSR 3.0 upscaling and docked performance reportedly bringing it within reach of the PS5 Pro's power targets
UNCANNY neural remaster engine brings DLSS 5 to classic and modern PC games
A new real-time neural remastering engine called UNCANNY is now available in early alpha, using NVIDIA DLSS 5 to enhance visuals in both classic emulated and modern PC games with promising early results
AMD targets neural rendering for RDNA 5 GPUs in response to DLSS 5
A prominent leaker claims AMD is preparing a neural rendering feature for its RDNA 5 graphics cards, aiming to rival NVIDIA's DLSS 5. The details remain unconfirmed but could signal a major shift in GPU competition
007 First Light adds full path tracing and DLSS 4.5 Ray Reconstruction
IO Interactive and Amazon MGM Studios have released a major PC update for 007 First Light, introducing full path tracing and DLSS 4.5 Ray Reconstruction to deliver more realistic lighting and reflections for GeForce RTX players
Marvel's Wolverine advanced ray tracing tested on PlayStation 5 Pro
A new technical comparison reveals how Marvel's Wolverine leverages the PlayStation 5 Pro's advanced ray tracing, with the upgraded console sustaining high frame rates and sharper visuals while losing only a few frames per second
Final Fantasy VII Revelation PC version targets smoother performance than Rebirth
Square Enix has stated that Final Fantasy VII Revelation will run more smoothly on PC than Rebirth did but has not confirmed support for NVIDIA DLSS 5 upscaling technology
CONTROL Resonant PC specs demand RTX 5080 for path tracing at 4K
Remedy has published the full PC requirements for CONTROL Resonant with an RTX 5080 needed for path tracing at 2160p but a GTX 1070 still listed as the minimum. The specs reveal a sharp divide between high-end ambitions and broad accessibility
Spider-Man 2 Adds Tom Holland's Brand New Day Suit in Latest PS5 Update
Marvel's Spider-Man 2 on PlayStation 5 has received a new update introducing two additional Spidey suits, including Tom Holland's Brand New Day costume, alongside technical enhancements for PS5 Pro and a new Power Saver mode