Technical & Performance Reviews
17 storiesMaterial may use official announcements, documentation and direct testing to examine latency measurement, patch comparison and platform parity. Attention to Accessibility Review alongside benchmark workload links broad editorial context with the decisions players face in practice. Detailed formats, products and mechanics remain on their own child pages; Technical & Performance Reviews supplies the shared frame for finding and comparing them.
CONTROL Resonant Takes Remedy Into a Bigger, Rougher World
Remedy's sequel moves seven years beyond Control, puts Dylan Faden at the centre and opens up a much larger Manhattan. Its melee combat is fast and forceful, but uneven enemy balance and thinner side content still need work.
Dark Souls 3 Path Tracing Mod Aims for Remake-Level Visuals
A new look at Ganaboy's Dark Souls 3 path tracing project shows the Crucifixion Woods with NVIDIA DLSS 5. The mod is still in development, with no public release date and an expected target near the end of 2026.
007 First Light adds full path tracing and DLSS 4.5 Ray Reconstruction
IO Interactive and Amazon MGM Studios have released a major PC update for 007 First Light, introducing full path tracing and DLSS 4.5 Ray Reconstruction to deliver more realistic lighting and reflections for GeForce RTX players
Steam Frame launches with high comfort and streaming but battery woes
Valve has released the Steam Frame as its first standalone VR headset with early reviews highlighting exceptional comfort and strong PC streaming but raising concerns over its steep price and limited battery life
Marvel's Wolverine advanced ray tracing tested on PlayStation 5 Pro
A new technical comparison reveals how Marvel's Wolverine leverages the PlayStation 5 Pro's advanced ray tracing, with the upgraded console sustaining high frame rates and sharper visuals while losing only a few frames per second
Nintendo Switch 2 VRR support in docked mode outpaces PlayStation 5
Nintendo Switch 2 now delivers docked VRR support that surpasses PlayStation 5's implementation, but only patched games can benefit and a persistent system quirk complicates display settings for some players
Nintendo Switch 2 finally enables VRR in TV mode after long delay
Nintendo Switch 2 has received a firmware update that finally activates VRR support in TV mode, a feature previously dropped at launch and now delivered after months of uncertainty and speculation
Halloween The Game launches with major technical issues on PlayStation
Halloween The Game has arrived on PlayStation but early play reveals severe bugs, broken animations and erratic AI. Illfonic's adaptation of the classic horror film faces criticism for its lack of polish and technical instability at launch
Bodycam's Locked & Loaded Update Rebuilds FPS Combat on PC
Reissad Studio has launched the v0.8 Locked & Loaded update for Bodycam on Steam, introducing a complete overhaul of character physics, procedural animations, weapon customisation and audio, plus a new map and major technical upgrades
1000xRESIST launches on Nintendo Switch 2 with enhanced visuals 20 August
Award-winning sci-fi thriller 1000xRESIST arrives on Nintendo Switch 2 on 20 August, bringing improved framerate and resolution. Existing Switch owners can upgrade for free, with a launch-week discount on the eShop
Game Freak responds to Beast of Reincarnation performance criticism
Game Freak has acknowledged player concerns over performance issues in Beast of Reincarnation, with the director promising further improvements and highlighting areas that have resonated positively with players
Marvel Tokon PC Patch Targets Stuttering and Performance Drops
Arc System Works has released a significant update for Marvel Tokon: Fighting Souls on PC, aiming to resolve widespread stuttering and performance issues that affected players at launch. Early reports suggest notable improvements, but some problems persist
Ocarina of Time and Majora's Mask Now Running Natively on iOS Devices
Fan-developed native ports of The Legend of Zelda: Ocarina of Time and Majora's Mask are now operational on iOS, offering full controller support and bypassing emulation for a more authentic experience
Marvel Rivals Update Cuts PC File Size by 40GB with Texture Overhaul
NetEase has confirmed a major file size reduction for Marvel Rivals, with the Season 9.5 update shrinking the PC install by up to 40GB and consoles by 15GB, thanks to a comprehensive texture compression and visual refresh
The Relic: First Guardian struggles with technical flaws at launch
The Relic: First Guardian arrives with ambitions of dark fantasy action but faces criticism for technical instability, uneven localisation and design issues that undermine its combat and exploration systems
SOMA update brings native Nintendo Switch 2 enhancements for all owners
Abylight Studios has announced a free update for SOMA, delivering a native Nintendo Switch 2 version with technical improvements for all existing owners, including those with physical and digital copies
Starfield Modder Brings Seamless Take-Offs Closer, Landings Remain Elusive
A new Starfield mod aims to deliver smoother spaceship take-offs, addressing a long-standing player complaint about immersion-breaking loading screens, but technical barriers mean seamless landings are still out of reach