MMORPG

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MMORPG covers massively multiplayer online role-playing games. The category is defined by persistent online worlds, character progression, group content and player economies, while individual games may combine those ideas in very different proportions.

This page brings together servers, expansions, class balance, endgame systems and long-term accessibility. It also distinguishes mmorpg design from adjacent genres so that secondary modes or borrowed mechanics do not determine classification. Production and version context includes persistent online worlds.