MMORPG
12 storiesThis page brings together servers, expansions, class balance, endgame systems and long-term accessibility. It also distinguishes mmorpg design from adjacent genres so that secondary modes or borrowed mechanics do not determine classification. Production and version context includes persistent online worlds.
Square Enix operating income jumps as Final Fantasy 7 Rebirth and Final Fantasy 14 drive growth
Square Enix has reported a significant rise in operating income for the quarter ending June 2026, citing strong sales of Final Fantasy 7 Rebirth and increased engagement in Final Fantasy 14 ahead of the Evercold expansion
RuneScape U-turns on One-Time-Use Microtransactions After Player Pushback
Jagex has reversed its decision to introduce consumable microtransaction cosmetics in RuneScape, moving to a permanent unlock model following immediate negative feedback from the player community
Closers Opens Global Server Pre-Registration With Max-Level Rewards
Papaya Play has launched global pre-registration for a new Closers server, offering instant max-level progression, exclusive costumes and community events ahead of the relaunch for both new and returning players
SEED Early Access Launches: Build Persistent Societies on a New Planet
Klang has launched SEED in Early Access, offering a persistent MMO simulation where players create autonomous Seedlings and shape societies on a newly colonised world, with systems inspired by RimWorld and The Sims
Dungeons & Dragons: World of Warcraft Expansion Brings Azeroth to Tabletop
Wizards of the Coast has officially revealed Dungeons & Dragons: World of Warcraft, a major crossover expansion that introduces every playable WOW species and class to the tabletop, with early access and full release dates now confirmed
Black Desert adds Agent class and HYPERBOOST with major roadmap update
Pearl Abyss has released the Agent class for Black Desert, introduced the HYPERBOOST progression system, and detailed a roadmap including new regions, technical upgrades and family-wide features for the MMORPG
Elder Scrolls Online Delays Major Content to 2027 After Xbox Restructuring
ZeniMax Online Studios has postponed key Elder Scrolls Online updates to 2027 following significant Xbox layoffs and internal changes, but confirms ongoing support and new content for 2026
Afterglow launches on iOS and Android as post-apocalyptic mobile MMORPG
Shadow Council has released Afterglow, a post-apocalyptic sandbox MMORPG for mobile, now available free on iOS and Android. The game targets players seeking meaningful progression and social play without traditional MMO time demands
Final Fantasy 14's Switch 2 Release Demands Nearly Half the Console's Storage
Square Enix has confirmed Final Fantasy 14 will launch on Nintendo Switch 2 in August, but the MMO's install size will occupy almost half of the console's 256GB internal memory, raising questions about storage management for new players
Final Fantasy 14 Sets Nintendo Switch 2 Launch for August 2026
Square Enix has officially confirmed that Final Fantasy 14 will arrive on Nintendo Switch 2 on 4 August 2026, with preorders opening soon and a free subscription period planned for the first month
RuneScape Monopoly Special Edition Pre-Orders Open Ahead of October Launch
Jagex has opened pre-orders for the RuneScape special edition of MONOPOLY, letting fans bring Gielinor to the tabletop. The boardgame is available via the official RuneScape Merch Store, with shipping set for October 2026
Jimothy the Raccoon Inspires World of Warcraft and RuneScape Tributes
A viral raccoon named Jimothy has captured the attention of the gaming world, prompting World of Warcraft and Old School RuneScape developers to create in-game tributes, though official support remains unconfirmed