Industry Analysis

53 stories

Game Pass Reach Masks Gears of War: E-Day Sales Gap

Alinea Analytics estimates 230K sales against 1.7 million Game Pass players. The figures show how a $30 early-access upgrade can expand reach while cutting into full-price revenue.

Read Full Story

Richard Garriott Seeks Ultima Copyright Control in 2027

Richard Garriott says he notified Electronic Arts about reclaiming Ultima's copyright in 2027 under Section 203. The rights process remains unfinished, and any sequel or re-release is still only a possibility.

Read Full Story

Xbox Puts Its Franchises on a New XP Track

Xbox launched XP on October 8, 2026, with Kayleen Walters as president. Maria Angelidou-Smith is set to become CEO of Mojang and Minecraft on October 19.

Read Full Story

Crimson Desert Pushes Past $426.7 Million After Fast Post-Launch Fixes

Crimson Desert has reportedly earned $426.7 million since its March launch, putting Pearl Abyss's new action-adventure IP ahead of several established franchises. Weekly updates and quick responses to player feedback helped shape the game's commercial run.

Read Full Story

Xbox Revenue Rebounds After Asha Sharma's All-Time Low Claim

Xbox CEO Asha Sharma says first-party revenue has started growing again after a damaging Game Pass strategy. A wider restructuring now points to a new console plan built around a family of Gen-10 devices.

Read Full Story

SOFTGAMES Builds an Instant Games Home Through Acquisitions

SOFTGAMES is looking beyond Funday Games' instant portfolio as it searches for proven web and mobile casual games that can grow across its platform network.

Read Full Story

Universally Speaking Opens Liverpool QA Academy

Universally Speaking says it will launch a Liverpool QA Academy with a free two-week bootcamp for ten local applicants. The programme aims to teach Functional Quality Assurance and help people enter games testing, but independent sources have not confirmed its launch or results.

Read Full Story

Used PS5 Pro Prices Reach $1,399 Before GTA VI

GameStop plans to raise preowned PS5 Pro prices to $1,399.99 for digital units and $1,499.99 for physical models as demand grows ahead of Grand Theft Auto VI.

Read Full Story

Kojima Says PHYSINT Will Break From Metal Gear

Hideo Kojima says PHYSINT will take a different path from Metal Gear after Xbox replaced Sony as publisher. Casting and performance-capture work are still underway, and no release window has been announced.

Read Full Story

GTA VI Keeps Trump and MAGA Out of Its Florida Satire

Rockstar says GTA VI will avoid direct references to Donald Trump and MAGA. Its fictional state of Leonida will satirise conspiracy theories, politics and the pressures of modern life instead.

Read Full Story

A Crimson Desert Modder Builds Co-Op Before Pearl Abyss

A community mod has brought two-player co-op to Crimson Desert before Pearl Abyss has released an official multiplayer mode. Movement, combat effects and shared enemy damage already work, but the two players still occupy different world states.

Read Full Story

GTA 6 set for November 2026 after a 13-year wait

Rockstar Games has scheduled Grand Theft Auto VI for 19 November 2026 on PlayStation 5 and Xbox Series X|S. The game will expand Vice City into a larger Leonida setting with new weather systems and a single-player campaign, but Rockstar has not given GTA VI Online a release date or monetization plan.

Read Full Story

Factory Default Launches in Steam Early Access

MicroProse and solo developer Chett Fitzgerald have released Factory Default: Build, Trade, Repeat in Steam Early Access. The management game covers global logistics, shifting markets and an industrial path that eventually reaches the Moon.

Read Full Story
KONAMI extends French National Team eFootball partnership Next-Gen Gaming Blog

KONAMI extends French National Team eFootball partnership

KONAMI and the French Football Federation have extended their partnership for multiple years. France will remain eFootball's official national team partner, with branding rights and an eSports presence continuing.

Read Full Story

Resident Evil 5 Remake Is at Least Five Years Away

Insider reporting says CAPCOM recently approved several Resident Evil projects, but none involve Resident Evil 5 or Resident Evil 6. Neither remake is expected within the next five years.

Read Full Story

KyTyPS5 Fork Pushes Astro Bot to 60 FPS in Early Tests

A custom KyTyPS5 fork lifts Astro Bot from severe slowdowns to 30 to 60 frames per second in its opening scenes. Marvel's Wolverine now reaches an in-game scene too, but remains unplayable.

Read Full Story

Indie CEO Sets 30,000-Unit ROI Target Against GTA 6

Fairy Mount Games will release Flame, Forest & Flood on the same day as GTA 6. Its CEO says a small PC audience could support a very different business model.

Read Full Story

Xbox Reportedly Signs PHYSINT for Far Less Than Sony's Plan

Hideo Kojima's PHYSINT may have moved from Sony to Xbox after budget concerns stalled the original deal. Reports say Xbox agreed to fund the project for a fraction of $400 million.

Read Full Story

Xbox Layoffs Near 3,200 as Nadella Calls Restructuring 'Great to See'

Microsoft has announced 268 more Xbox job cuts as Satya Nadella backs the division's restructuring. The plan targets a return to growth even as the company moves toward cutting 3,200 employees.

Read Full Story

Resident Evil Requiem Reaches $500M as Film Boost Fades

Resident Evil Requiem has passed $500 million in revenue faster than any earlier entry, but Alinea Analytics says Zach Cregger's film mainly revived discounted catalogue sales rather than full-price demand.

Read Full Story

GTA 6 Could Run on Phones, but a Switch 2 Port Looks Unlikely

Former Rockstar Games developer Jérémy Hartvick believes modern smartphones could handle GTA 6, but doubts a Nintendo Switch 2 version could preserve enough of the game or reach its main audience. Rockstar and Take-Two have confirmed the game for PlayStation 5 and Xbox Series X|S on 19 November 2026. PC, smartphone and Switch 2 versions remain unannounced.

Read Full Story

Bungie Cancelled Payback Before Destiny Could Reach Younger Players

Jason Schreier has shared new details about Payback, the cancelled Destiny project built to attract younger players with a hero-focused third-person format inspired by Zelda and Genshin Impact.

Read Full Story

Xbox Is Folding Its Studios Into Its Biggest Acquisitions

A new Xbox restructuring gives Activision control of Halo and shifts other internal studios toward Bethesda and King. The move shows how Microsoft's biggest acquisitions now shape its gaming business.

Read Full Story

AnyPS5 Could Put PlayStation Exclusives on PC Without Emulation

Sony's focus on selected multiplayer and live-service PC releases could leave room for AnyPS5, an experimental project that aims to convert PS5 executables for Windows and Linux without traditional emulation.

Read Full Story

Obsidian Keeps Its Creative Independence Under Bethesda

Bethesda president Jill Braff says Obsidian will keep its creative identity after moving under Bethesda. The studios are also working on a new Fallout project while Bethesda's existing roadmap remains unchanged.

Read Full Story

Sony May Reconsider Its 2028 PlayStation Disc Plan

Sony reportedly asked game developers whether its physical sales strategy is causing problems after announcing plans to stop making new PlayStation game discs in January 2028.

Read Full Story

PS5 emulation hits iGPU milestone with Silent Hill 2

KyTyPlus has rendered the Unreal Engine 5-powered Silent Hill 2 remake on an AMD Radeon 840 integrated GPU with 512 MB of VRAM and shared memory, despite severe performance limits.

Read Full Story

Resident Evil Veronica Could Move to Fall 2027

Resident Evil Veronica may have moved from an internal Q1 or Q2 2027 target to Fall 2027, according to Dusk Golem. CAPCOM has officially confirmed only a broad 2027 release year.

Read Full Story

GTA Online Will Continue After GTA 6, While Separate Multiplayer Points to 2027

Take-Two says GTA Online will continue after GTA 6 launches on November 19, 2026. Twitch CEO Dan Clancy has pointed to a possible 2027 window for separate multiplayer, but Rockstar has not confirmed that date.

Read Full Story

Marvel's Wolverine Beats Every PS5 Exclusive Since Spider-Man 2

Alinea Analytics estimates that Marvel's Wolverine sold 1.9 million copies and generated $130 million in three days on PS5, despite mixed online discussion and a 77 Metacritic score. Sony has not officially disclosed launch sales.

Read Full Story

Marvel's Wolverine outsells every PS5 exclusive since Spider-Man 2

Marvel's Wolverine launched worldwide on September 15, 2026. Alinea Analytics estimates that the PS5 exclusive sold 1.9 million copies and generated about $130 million in three days, despite mixed social media reaction and a 77 Metacritic score.

Read Full Story

Xbox Game Pass rumour points to price cut and loss of day one games

A widely discussed rumour suggests Xbox Game Pass could drop to $19.99 but lose day one releases and split cloud gaming into a paid add-on, raising questions about the future value of the service for subscribers

Read Full Story

GTA 6 launch sales projection surges as Reddit activity hits new peak

GTA 6 is now projected to sell up to 48 million units at launch after a surge in Reddit engagement and a Netflix trailer preview that triggered over 100000 new US sign-ups according to new analyst reports

Read Full Story

Physint development shifts to Xbox after PlayStation withdrawal

Kojima Productions' Metal Gear-inspired Physint has left PlayStation after Sony cancelled its involvement in June. Microsoft has stepped in to publish the game for Xbox, ensuring the project's survival and a new platform direction

Read Full Story

DON'T NOD faces survival crisis after Aphelion launch and job cuts

DON'T NOD has issued a stark warning about its future, revealing plans to cut up to 90 jobs and admitting it may not survive beyond January 2027 after the commercial failure of Aphelion and a sharp drop in revenue

Read Full Story
Riot Games Faces Doubt as League of Legends MMO Remains in Development Next-Gen Gaming Blog
PC

Riot Games Faces Doubt as League of Legends MMO Remains in Development

Riot Games has reaffirmed its commitment to the long-awaited League of Legends MMO, but player scepticism is mounting after years of resets, leadership changes and the recent end of support for 2XKO

Read Full Story

Double Fine regains independence after Xbox exit and major staff cuts

Double Fine has returned to full independence following Xbox's divestment and a quarter of its staff being laid off. Founder Tim Schafer outlines the studio's survival strategy and creative future as it navigates a challenging industry landscape

Read Full Story

Halo Co-Creator Would Take Series in a Darker Direction

Marcus Lehto, co-creator of Halo, has outlined how he would approach a new entry in the franchise, suggesting a darker, more grounded military tone that might not appeal to all fans. His comments highlight ongoing debate about the series' future direction

Read Full Story

Halo 2's Abrupt Ending Still Divides Players After 22 Years

Halo 2's campaign conclusion remains one of the most debated moments in Xbox history, with its sudden credits roll still sparking discussion about development pressures and cut content

Read Full Story

Mafia Studio Rejects GTA Comparisons, Insists on Distinct Identity

Hangar 13, the developer behind Mafia: The Old Country, has addressed ongoing comparisons to Grand Theft Auto, clarifying that GTA does not influence their creative direction and that the two franchises have diverged significantly over time

Read Full Story

Level 1 of 2