Game Engines

6 stories

Why Crimson Desert Chose Its Own Engine Over Unreal Engine 5

Pearl Abyss says its proprietary Blackspace Engine gave Crimson Desert more control over release timing and updates. The studio also sees it as a way to move beyond the limits of the Black Desert MMO engine.

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Gears of War E-Day targets 4K 60fps on PC without flagship GPUs

Gears of War: E-Day's final PC requirements reveal 4K 60fps is achievable with a mid-range GPU and upscaling, challenging assumptions about Unreal Engine 5's hardware demands ahead of its October release

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The Witcher 4 engine switch signals CD Projekt Red's new creative focus

CD Projekt Red has confirmed The Witcher 4 will use Unreal Engine 5, not due to technical limits of REDengine but to prioritise storytelling and streamline development. The move marks a major shift in the studio's identity and future output

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Xenogears Fan Project Rebuilds PlayStation Classic for Modern PC Play Next-Gen Gaming Blog
PC

Xenogears Fan Project Rebuilds PlayStation Classic for Modern PC Play

A dedicated fan team is reconstructing Square Enix's Xenogears for PC using the Godot engine, promising a faithful rebuild from PlayStation data and opening the door to long-awaited enhancements

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Halo: Campaign Evolved Faced Major Development Issues and Project Cuts

A new report suggests Halo: Campaign Evolved's development was hampered by technical and management challenges, leading to the cancellation of a multiplayer project and significant changes to the remake's features

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Starfield Modder Brings Seamless Take-Offs Closer, Landings Remain Elusive

A new Starfield mod aims to deliver smoother spaceship take-offs, addressing a long-standing player complaint about immersion-breaking loading screens, but technical barriers mean seamless landings are still out of reach

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