Resident Evil Requiem

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Fear in Resident Evil Requiem develops through attache-case inventory, survival-horror puzzles, and mysterious disease outbreak. Its context includes Grace Ashcroft as the protagonist, Leon S Kennedy as the protagonist, and Victor Gideon. In Resident Evil Requiem, further play is shaped by Grace blood-based item crafting and weapon-part customisation, affecting routes, risk and the use of limited supplies.

Release details for Resident Evil Requiem include development by Capcom, publishing by Capcom, Windows PC, and PlayStation 5, supporting platform and preservation comparisons. Articles on Resident Evil Requiem examine survival systems, puzzles, narrative, platform behaviour and current access.

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Capcom Reveals Life-Sized Leon Kennedy Statue for Resident Evil 30th

Capcom has announced a life-sized Leon S. Kennedy statue for the Resident Evil 30th Anniversary Exhibition in Shibuya, with the event set to run from 30 October to 24 December 2026 and tickets already available

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Resident Evil 2 Remake Overtakes Resident Evil 5 as Series' Top Seller

Capcom has confirmed that Resident Evil 2 remake has surpassed Resident Evil 5 to become the best-selling entry in the franchise, highlighting the ongoing strength of the series' back catalogue and shifting sales landscape

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PlayStation Studios 2026: New Games, Delays and Studio Closures

Sony's PlayStation Studios have revealed new projects for PS5, including God of War Laufey and Marvel's Wolverine, but several teams face delays, cancellations and closures as the platform's first-party line-up shifts for the years ahead

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Leon Kennedy Voice Actor Reveals Music Influences for Resident Evil

Nick Apostolides has shared how bands like Nirvana, Alice in Chains and Metallica influenced his approach to voicing Leon Kennedy across the Resident Evil Remake series, offering new insight into his creative process

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Physical PlayStation game sales fall as disc demand outpaces purchases

Industry data shows only seven PlayStation games have sold over 100,000 physical copies in the US this year, despite vocal calls for disc releases. The figures highlight a sharp decline in physical media demand on PlayStation platforms

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