Grand Theft Auto IV
5 storiesAdditional structure comes from open-world driving, third-person firearm combat and cover system. For Grand Theft Auto IV, coverage can address player strategy, matchmaking, balance and network performance, using mobile phone missions as a reference point.
Grand Theft Auto 6 Main Story Estimated at 80 Hours by Producer
Rockstar North's Rob Nelson has revealed that his playthrough of Grand Theft Auto 6 took around 80 hours, including the main story and some optional objectives, making it the studio's longest game to date
What GTA 6 Could Learn From Grand Theft Auto IV's Design
With anticipation building for Grand Theft Auto VI, a look back at Grand Theft Auto IV highlights features and design choices that could influence Rockstar's next entry, from world-building to driving mechanics and character depth
Grand Theft Auto: Chinatown Wars Remains a Standout in the Series
Rockstar's Grand Theft Auto: Chinatown Wars brought mature open-world gameplay to the Nintendo DS, introducing inventive mechanics and a distinct style that set it apart from other GTA entries
Grand Theft Auto's Most Memorable Missions Ranked and Explained
From high-stakes heists to iconic story moments, Grand Theft Auto's mainline entries have delivered hundreds of missions. Here's a breakdown of the standout missions that shaped the series and why they matter to players
Rockstar unlikely to reuse cut content from older games in GTA 6
GTA 5 producer John Ricchio has indicated that Rockstar is not expected to bring back cut content from previous titles for GTA 6, citing major technical changes since earlier entries and a lack of necessity for recycled ideas