Big Walk

1 story
In Big Walk, co-operative online adventure, two-to-twelve-player groups, and wide-open wilderness define the central structure of an adventure game. Systems such as proximity voice chat, walkie-talkie communication, and voices muffled by walls vary route choice, encounter pacing and the demands placed on the player.

For Big Walk, House House handled development, Panic published the release, and editions appeared for Windows PC, macOS, and PlayStation 5. Coverage can assess balance, role clarity, performance and the role of co-operative online adventure in solo and shared play; version and technical reporting should also check performance, accessibility and version-specific features across Windows PC, macOS, and PlayStation 5.

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