Argonaut Games has officially revealed Croc 2 Kingdom of the Gobbos, a remaster of the classic sequel, targeting a late 2026 launch on Switch, PlayStation, Xbox and PC with enhanced visuals and modern improvements
Argonaut Games has announced that Croc 2 Kingdom of the Gobbos, a remaster of the 1999 sequel to Croc Legend of the Gobbos, is now in active development. The updated release is planned for Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Windows PC via Steam and GOG.com, with a release window set for the fourth quarter of 2026. The remaster aims to deliver enhanced visuals and a suite of quality-of-life improvements, while restoring the original development title, Croc 2 Kingdom of the Gobbos, for its modern debut.
Remaster Features and Gameplay
Croc 2 Kingdom of the Gobbos will see players return to the role of Croc as he journeys across the mainland in search of his parents, only to face the return of his nemesis, Baron Dante. The remaster promises over 40 levels spread across four distinct villages, each featuring open-ended 3D platforming and a variety of challenges. Classic moves such as jumping and tail-spinning are joined by a new triple jump, and Croc will once again ride minecarts, race vehicles, and take to the skies in a wooden aeroplane. The game is designed to retain the feel of the original while introducing modern enhancements for a new generation of players.
In addition to gameplay updates, the remaster will include the Croc2pedia, an in-game digital museum inspired by the Crocipedia from the previous remaster. This feature will provide behind-the-scenes insights, development materials, cut content, and interviews with both the original and remaster teams, offering a detailed look at the game's creative evolution.
Platform Availability and Release Plans
Croc 2 Kingdom of the Gobbos is scheduled for a digital release across all major platforms, including Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Windows PC (Steam and GOG.com). Wishlisting is already open on most storefronts, with Switch users able to register for email notifications ahead of the eShop listing going live. Argonaut Games has not yet confirmed details regarding physical editions, but further information is expected later in the year.
The announcement trailer, now available on YouTube, showcases the updated visuals and some of the remaster's new features. The studio has also released a press kit and is encouraging fans to follow development updates via its official website and social channels. For those interested in other upcoming platformers, the recent launch of BOKURA on Nintendo Switch 2, which features co-op and dual-world play, demonstrates the continued appetite for inventive platforming experiences. More details can be found in our coverage of BOKURA's Switch 2 release.
Development Status and Remaining Questions
Argonaut Games has confirmed that Croc 2 Kingdom of the Gobbos is currently in development, with the team addressing the unique technical challenges posed by the original game's engine. The remaster is targeting a Q4 2026 release, but no specific date has been set. The studio has indicated that further details on release timing, physical editions, and additional features will be shared as development progresses. At this stage, there is no information on pricing, performance targets, or platform-specific enhancements such as frame-rate or resolution modes.
Players can expect a family-friendly adventure that blends traditional platforming with modern improvements, but as with any remaster, the final quality will depend on how faithfully the original experience is preserved and how effectively new features are integrated. Until hands-on previews or independent technical analysis become available, the extent of the remaster's enhancements remains to be seen.
Remasters differ from remakes in that they typically update an existing game with improved visuals, technical upgrades, and quality-of-life changes, while retaining the original core assets and design. Unlike a full remake, which rebuilds a game from the ground up, a remaster aims to preserve the original experience for new hardware and audiences. The success of a remaster often depends on the balance between authenticity and modernisation, as well as the technical execution across multiple platforms.