Mass Effect
5 storiesThe design also makes room for romance system, player choice and character builds, giving players several ways to refine their approach. Articles under this tag can examine balance, accessibility, performance and how later editions or updates change Mass Effect.
Rock Band's Multiplayer Legacy and the End of a Gaming Era
Rock Band transformed multiplayer gaming on Xbox 360, offering a physical and social experience that stood apart from traditional rhythm games. Its impact was felt across the industry, but its unique moment has yet to be recaptured
Why Mass Effect's Original Story Still Defines the Trilogy
BioWare's Mass Effect trilogy is often praised as a whole, but the original game's narrative, world-building and player agency remain unmatched by its sequels. We examine what set the first entry apart and why its legacy endures
Bethesda Veteran Criticises Starfield's 1,000 Planets Design Approach
A former Bethesda developer has outlined how he would have structured Starfield's planetary exploration, arguing that the game's focus on quantity over handcrafted content limited its impact compared to The Elder Scrolls and Fallout
EA goes private after $55bn Saudi-led buyout as layoffs expected
EA has officially completed its $55 billion acquisition by Saudi Arabia's Private Investment Fund and partners, with reports indicating significant job cuts may follow as the company seeks to reduce costs
BioWare Veteran Explains Why a Dragon Age Trilogy Remaster Is Unlikely
A former Dragon Age lead has revealed why a Mass Effect-style remaster of the original trilogy is highly improbable, citing technical and organisational barriers at BioWare that make such a project far more complex than fans might expect