Mass Effect

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Rather than relying on genre convention alone, Mass Effect uses third-person squad combat and planetary exploration to shape its Western role-playing game structure. The mechanics are tied to Commander Shepard and Saren Arterius, whose roles unfold through its established world and central conflict.

The design also makes room for romance system, player choice and character builds, giving players several ways to refine their approach. Articles under this tag can examine balance, accessibility, performance and how later editions or updates change Mass Effect.