Astro Bot
4 storiesSony Interactive Entertainment published Astro Bot after development by Team Asobi, and its principal editions reached PlayStation 5. Reviews and retrospectives of Astro Bot can examine traversal, level rhythm, secrets, challenge design, performance and the contribution of Astro as the protagonist to the level structure.
KyTyPS5 Fork Pushes Astro Bot to 60 FPS in Early Tests
A custom KyTyPS5 fork lifts Astro Bot from severe slowdowns to 30 to 60 frames per second in its opening scenes. Marvel's Wolverine now reaches an in-game scene too, but remains unplayable.
PS5 emulation progress puts Sony's PC port policy under pressure
The KyTyPS5 emulator has achieved a major leap by running Demon's Souls Remake at playable frame rates on PC, raising new questions about Sony's decision to withhold single-player PS5 exclusives from official PC release
Xbox and PlayStation Shift Messaging on Multiplatform Game Releases
Xbox and PlayStation are both adjusting how they present multiplatform releases, with recent trailers and marketing materials focusing more on exclusivity and less on cross-platform availability
PlayStation Studios 2026: New Games, Delays and Studio Closures
Sony's PlayStation Studios have revealed new projects for PS5, including God of War Laufey and Marvel's Wolverine, but several teams face delays, cancellations and closures as the platform's first-party line-up shifts for the years ahead