Dragon Quest
1 storyDragon Quest is recognised through Yuji Horii direction, Akira Toriyama art and Koichi Sugiyama music. Its development can be traced in Slime mascot monsters, turn-based party battles and vocation class systems, each tied to the release where it appears.
Coverage uses Erdrick legendary lineage, traditional heroic quests and numbered standalone adventures to explain changes in play, setting or continuity. Dragon Quest X and Dragon Quest Monsters: Joker 2 provide further context without being treated as universal to every entry. The page follows Dragon Quest across time while reviews, guides and technical findings remain specific to each game.
Coverage uses Erdrick legendary lineage, traditional heroic quests and numbered standalone adventures to explain changes in play, setting or continuity. Dragon Quest X and Dragon Quest Monsters: Joker 2 provide further context without being treated as universal to every entry. The page follows Dragon Quest across time while reviews, guides and technical findings remain specific to each game.
Square Enix nearly skipped Final Fantasy 4 to outpace Dragon Quest
Square Enix once considered bypassing Final Fantasy 4 and moving directly to Final Fantasy 5, aiming to overtake Dragon Quest in the JRPG series count. The idea, discussed by senior developers, highlights a unique moment in franchise history