Matt Groening has suggested The Simpsons: Hit & Run could return in some form, but no official remaster or remake has been announced. The classic 2003 game remains a fan favourite, with speculation now swirling after the D23 2026 panel
The Simpsons: Hit & Run, the much-loved open-world game inspired by Grand Theft Auto and set in Springfield, may be on the verge of a comeback. During a panel at Disney's D23 2026 event, series creator Matt Groening indicated that the original game is "coming back in some form", sparking immediate speculation about a possible remaster or remake. However, the announcement was quickly tempered by current showrunner Matt Selman, who interjected with a cautionary "or not", leaving the project's status uncertain.
Announcement at D23 2026
Groening's comments were made in front of a live audience, where he referenced the original The Simpsons: Hit & Run rather than a sequel or reboot. The wording suggests that, if anything is in development, it is likely to be a remaster or remake rather than a brand-new entry. No official trailer, artwork, or gameplay footage was shown at the event, and there has been no formal confirmation from Vivendi Games, Radical Entertainment, or any current publisher regarding a new release.
Selman's immediate attempt to downplay the statement highlights the lack of concrete details. This ambiguity has left fans and industry watchers debating whether Groening's comment was a genuine slip or simply wishful thinking. The absence of an official press release or platform listing means that, for now, the return of The Simpsons: Hit & Run remains unconfirmed beyond Groening's remarks.
Franchise Context and Player Demand
The Simpsons: Hit & Run originally launched in 2003 for GameCube, PlayStation 2, and Xbox, quickly earning a reputation as one of the most successful licensed games of its era. Its blend of Springfield's humour, open-world driving, and mission-based structure has kept it in demand for over two decades. IGN's original review awarded it 8.1/10, calling it "undeniably the perfect game for Simpsons fans", and the title has maintained a loyal following ever since.
Despite its popularity, the game has never received an official remaster, remake, or sequel. In 2023, some of the original developers expressed surprise that the game had not returned, and earlier this year, Selman himself suggested that fans should "never say never" regarding a revival. The renewed attention at D23 2026 has reignited hopes, but also underlines how little has changed in terms of official progress.
What Remains Unclear
At present, there is no official announcement of a The Simpsons: Hit & Run remaster or remake, and no platforms, release window, or development partners have been named. Groening's reference to "the original game" implies that any potential project would focus on updating the 2003 release rather than creating a new entry. Until a publisher or developer provides concrete details, players should remain cautious about expecting a release in the near future.
For those interested in how licensing and regional restrictions can affect game availability, Illfonic's Halloween: The Game recently faced classification issues in Australia and New Zealand, as detailed in our coverage of its regional release halt. Such cases highlight the complexities involved in bringing older or controversial titles back to modern platforms.
When a classic game is rumoured for a return, it is important to distinguish between official confirmation and hopeful speculation. Remasters and remakes typically involve significant technical and licensing work, especially for titles tied to major franchises. Until a project is formally announced, players should treat even high-profile hints with a degree of scepticism.
Remasters and remakes differ in scope and ambition. A remaster usually updates the original game's visuals and performance for modern hardware, while a remake involves rebuilding the game from the ground up, often with new assets, mechanics, or expanded content. Both approaches require careful handling of source material and licensing, particularly for games based on established properties like The Simpsons. The distinction matters for players, as it affects not only the final experience but also the likelihood and timing of a release.