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QUIET Playtest Announced for 3 August as LINE Games Reveals Details

Steve Bauman PC gaming and playtesting editor Next-Gen Gaming Blog

Post by Steve Bauman

QUIET Playtest Announced for 3 August as LINE Games Reveals Details Next-Gen Gaming Blog
QUIET Playtest Announced for 3 August as LINE Games Reveals Details

LINE Games has announced the first playtest for its upcoming horror co-op title QUIET, scheduled to begin on 3 August. Players will need to work together and stay silent to survive, with sign-ups now open for early notification

LINE Games has officially announced that the first public playtest for its upcoming horror co-op game, QUIET, will begin on 3 August. The game places players in the role of a group of alien ducks stranded on Earth, tasked with recovering spaceship parts from a house occupied by a sound-sensitive monster. The announcement confirms that sign-ups for the playtest are now open, with players able to register for early notification and wishlist the title ahead of its test phase.

Gameplay Structure and Core Mechanics

QUIET is designed as a cooperative survival experience where up to several players must coordinate their actions to avoid detection. The central mechanic revolves around noise management: every movement, spoken word, or panicked reaction generates sound that can alert the hostile homeowner. Players must search the environment for ship components, but are limited by how much they can carry and the risk of making noise by interacting with objects or communicating in real time.

Teamwork is essential, as a single mistake can jeopardise the entire group. The game's premise leans into the challenge of maintaining composure under pressure, with the added twist that the protagonists-alien ducks-are not naturally suited to stealth. The playtest will focus on these core systems, allowing participants to experience the tension and coordination required to succeed.

Playtest Access and Participation

The playtest is scheduled to commence on 3 August, with LINE Games encouraging interested players to sign up in advance. Registration will provide early notification when the test goes live. The publisher has also directed players to wishlist QUIET and join the official Discord server for ongoing updates and community discussion. At this stage, the announcement does not specify platform availability or regional restrictions for the playtest, nor does it confirm the final release date for the full game.

Official links to the game's website and social channels have been provided, but no gameplay footage or technical requirements have been released alongside the announcement. The playtest is expected to offer a limited slice of the game's content, focused on the core stealth and cooperation mechanics.

Publisher Background and Project Status

QUIET is being developed and published by LINE Games, a Seoul-based company known for its work across PC, console, and mobile platforms. The studio's portfolio includes a range of action RPGs, narrative-driven titles, and multiplayer experiences. QUIET represents a new direction for the publisher, combining horror elements with cooperative play and real-world sound sensitivity as a gameplay feature.

As of this announcement, QUIET remains in active development, with the playtest serving as the first opportunity for public hands-on feedback. No information has been provided regarding pricing, monetisation, or post-launch plans. The publisher has not confirmed whether the playtest build will reflect the final quality or feature set of the eventual release.

Playtests are a common stage in modern game development, allowing studios to gather player feedback on core systems, technical stability, and overall engagement before committing to a full launch. Participation in a playtest does not guarantee access to the final game, and features present in the test build may change significantly prior to release. Players should expect that performance, content, and mechanics could be adjusted based on feedback and technical findings from the playtest period.

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