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Devolver Digital to Delist from AIM and Return to Private Ownership

Chris Slate Editor - Gaming Platforms & Editorial Analysis Next-Gen Gaming Blog

Post by Chris Slate

Devolver Digital to Delist from AIM and Return to Private Ownership Next-Gen Gaming Blog
Devolver Digital to Delist from AIM and Return to Private Ownership

Devolver Digital has announced plans to delist from the AIM market and become a private company again, citing shareholder pressures and the realities of game development as key reasons for the move

Devolver Digital, the independent publisher behind titles such as Fall Guys, has formally announced its intention to delist from the UK's AIM market and revert to private ownership. The decision, confirmed via the company's investor relations page, will be put to a shareholder vote at a general meeting scheduled for 8 September. Devolver originally went public in November 2021, but has since experienced a significant decline in share value and now argues that public market expectations are fundamentally misaligned with the realities of the games industry.

Shareholder Pressures and Industry Volatility

According to Devolver's board, the global games industry has faced a period of disruption and instability, marked by widespread layoffs, platform consolidation, and major financial write-downs. The company states that its share price no longer reflects its actual market value, and that the stock market has failed to recognise its achievements. Devolver also highlights the incompatibility between the long development cycles typical of video games and the public market's demand for predictable, short-term growth. This disconnect, the board argues, has led to increased pressure to meet arbitrary milestones, sometimes at the expense of long-term value creation and product quality.

Devolver estimates that returning to private status will save the company approximately $1.6 million (USD) per year in costs associated with being publicly listed. The board believes these savings, combined with a renewed focus on the company's long-term health, will better position Devolver to navigate the current industry climate. The move comes at a time when many studios and publishers are reassessing their business models in response to sector-wide challenges, including those highlighted in recent coverage of platform reliability and digital rights, such as the recent Xbox disc game outage investigation.

Development Timelines and Market Expectations

Devolver's announcement draws attention to the fundamental mismatch between the games industry's development timelines and the reporting requirements of public markets. The company notes that the need for semi-annual reporting and sequential growth targets does not account for the long-tail revenue patterns common in games publishing. This has, at times, resulted in pressure to release unfinished products or reduce staff numbers to satisfy short-term financial targets, a trend that has affected numerous studios across the sector.

While some publicly traded game companies have managed to thrive, Devolver's experience reflects a broader pattern in which shareholder demands can undermine creative and operational priorities. The board argues that the public market's focus on immediate returns is not well suited to the unpredictable and iterative nature of game development, where success often depends on sustained investment and patience.

What Happens Next for Devolver

The proposal to delist will be subject to a shareholder vote on 8 September. If approved, Devolver will transition back to private ownership, with the stated aim of prioritising the company's long-term stability and creative direction over short-term market performance. The company has not indicated any immediate changes to its publishing slate or ongoing projects, but suggests that the move will allow its leadership to focus more directly on supporting developers and delivering quality games without the constraints of public market reporting.

For players and partners, the immediate impact is likely to be limited, as Devolver's core publishing activities are expected to continue. However, the decision highlights ongoing tensions within the industry regarding the best structures for supporting sustainable game development and maintaining creative independence.

Understanding the difference between public and private company structures is essential for interpreting moves like Devolver's. Public companies are required to report financial results regularly and are often judged by their ability to deliver consistent, short-term growth. In contrast, private companies have greater flexibility to invest in long-term projects and weather periods of volatility without the same level of external scrutiny. For game developers and publishers, this can mean more freedom to focus on quality and innovation, but also less access to capital from public markets.

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