Real-Time Strategy

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Real-Time Strategy covers games in which production, movement and combat continue without alternating turns. Players manage resources, build forces and react to changing threats at the same time, although individual releases may emphasise base construction, small squads, territory or economic pressure.

The category includes competitive skirmishes, story campaigns and hybrids that borrow action or simulation systems without losing command as the central task. Coverage can examine artificial intelligence, faction balance, interfaces, build orders, multiplayer rules, expansions and the technical demands of presenting many active units.

WARSHIFT 2 Release Date Set for July 2026 on Steam

Solo developer Cyril Megem has announced WARSHIFT 2, a large-scale sci-fi RTS-action hybrid, will launch on Steam on 30 July 2026. A free demo is already available, offering a first look at its combined strategy and action gameplay

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Ork Warboss Nazdreg Joins Total War: Warhammer 40,000 Character Roster

Games Workshop has revealed that Ork Warboss Nazdreg Ug Urdgrub will appear in both the Warhammer 40,000 tabletop game and Creative Assembly's upcoming Total War: Warhammer 40,000, expanding the game's named character line-up

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Dawn of War IV Necron CGI Trailer Revealed Ahead of September Launch

King Art Games has released the Necron CGI trailer for Warhammer 40,000: Dawn of War IV, offering a cinematic look at the faction ahead of the game's PC release on 17 September 2026

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ZeroSpace Enters Early Access on Steam with Campaign and Tournament

Starlance Studios has released ZeroSpace in Early Access on Steam, offering the first act of its campaign, multiple multiplayer modes, and a launch tournament, with player feedback set to shape the road to version 1.0

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