GRID Autosport

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Rather than relying on a generic genre formula, GRID Autosport places team career mode and the team contract career at the centre of its motorsport simulation design. In GRID Autosport, split-screen multiplayer, licensed racing circuits and licensed car roster add further mechanical or structural variety.

Production of GRID Autosport was led by Codemasters for Windows PC, PlayStation 3, and Xbox 360, with Codemasters as publisher and platform-specific presentation forming part of its history. Coverage of GRID Autosport can assess handling, event structure, technical performance and the role of team career mode.