Sandustry
1 storyFalling-sand physics gives Sandustry the foundation of a factory-building sandbox, while fully destructible pixel world and open-world mining define the decisions made during play. In Sandustry, staged objectives and progression goals organise these systems into a coherent sequence of challenges.
Later objectives ask players to combine material mixing, ore processing and factory automation as new options and pressures appear. For Sandustry, Lantto Games developed the release; Hooded Horse published it. The Sandustry tag is suited to controls, progression and realism, while preserving the release-specific context of conveyor systems.
Later objectives ask players to combine material mixing, ore processing and factory automation as new options and pressures appear. For Sandustry, Lantto Games developed the release; Hooded Horse published it. The Sandustry tag is suited to controls, progression and realism, while preserving the release-specific context of conveyor systems.
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