Exodus

1 story
As an action role-playing game, Exodus combines interstellar mission structure, third-person combat and exploration of alien worlds. Jun Aslan provides the playable point of view and connects character growth with the main objectives.
The surrounding systems add single-player story campaign, real-time combat and equipment progression, without displacing the mechanics that define the main genre. Reporting on the title can connect build development, quest structure and combat balance, with exploration of alien worlds kept central to the judgement.