Quake

1 story
Quake is defined by id Software shooter, with Ranger player character and Slipgate dimension travel establishing much of its recognisable identity. Strogg cyborg enemies, rocket jumping movement and gothic Lovecraftian realms provide practical evidence of how the formula has expanded, narrowed or changed direction.
Relevant stories may examine arena multiplayer lineage, Nine Inch Nails soundtrack and Quake engine technology when they illuminate development, canon, availability or audience expectations. Where continuity matters, QuakeCon community and Quake Champions provide useful anchors without turning the page into an indiscriminate lore catalogue. This scope follows the development of Quake without merging sequels, remakes, expansions or spin-offs into a single experience.