Local Multiplayer

1 story
The defining concerns of Local Multiplayer are same-room competition, hot-seat turns and LAN connection, treated as one specific part of Multiplayer & Online Features. Its implementation can depend on round rotation, controller assignment and spectator tools, which alter access, pacing, compatibility or player choice.
Coverage remains concrete by checking party minigames, shared display and offline tournament in the version to which each claim applies. Attention to network tick rate and matchmaking population helps readers judge availability, limitations and the effect on continued play. Players share a physical location or local network; Split Screen is the specific shared-display implementation.