Targem Games has announced Star Conflict Burrownauts a new action roguelite for PC that blends resource mining with intense bullet-heaven battles and invites players to join an unrestricted playtest on Steam
Resource extraction and survival collide as Targem Games unveils Star Conflict Burrownauts, a standalone action roguelite that fuses tranquil mining expeditions with relentless bullet-heaven combat. According to the official Star Conflict website, the game is set to release in early 2027, and a playtest as well as a demo version will be made available to players in the near future. The studio is opening the doors to a public playtest on Steam, allowing players to stream, record and review the game without restriction-an unusually open approach for a project at this stage.
Mining and Combat in Focus
Star Conflict Burrownauts positions players as space miners navigating the interiors of ancient planetoids in search of rare resources. The core gameplay alternates between calm, methodical exploration and sudden, high-pressure defence against waves of hostile space enemies. Each expedition is a test of both resource management and reflexes, with the ultimate goal being survival and successful extraction of loot.
Players will encounter familiar ships and technologies from the established Star Conflict universe, but the context shifts from large-scale space battles to the claustrophobic, risk-laden depths of planetoids. Upgrading your ship, monitoring system integrity and fending off space bandits are all essential to progressing through increasingly hazardous missions. The official announcement confirms that Burrownauts is set within the Star Conflict universe, utilizing the existing IP from Targem Games but reimagined as a new indie project.
Playtest Access and Player Freedom
The playtest for Star Conflict Burrownauts is accessible via the game's Steam page, which is listed under app/4928770. This confirms that Burrownauts is a standalone release and not merely an update to the original Star Conflict, as noted by the Steam Store. There is no embargo on content creation, meaning early participants can share gameplay footage, impressions and reviews freely, a move that stands in contrast to the more controlled preview cycles seen in many recent releases. The playtest is scheduled to begin soon, with notifications sent to those who sign up. The development team has stated that more information about the project and access to the test will be shared "in the near future," highlighting the early stage of marketing and development, as reported on the official Star Conflict site.
While Targem Games has not specified a final release date or detailed edition structure, the open playtest signals a willingness to gather broad player feedback before launch. This approach echoes the trend seen in other indie projects, where early community involvement shapes final design decisions. For context, a similar strategy was highlighted in reported earlier for another genre-blending title. Additionally, the Steam News Hub for app/4928770 already features a dedicated news channel, which typically indicates preparations for further official updates and ongoing community engagement.
Universe and Studio Background
Set in a future where humanity has abandoned Earth and now relies on deep-space mining for survival, Star Conflict Burrownauts expands the established lore of the Star Conflict franchise. The game introduces new mechanics and a shift in perspective, focusing on the dangers and rewards of resource expeditions rather than fleet warfare. According to official statements, Burrownauts leverages the Star Conflict universe but brings a fresh indie approach to its design and gameplay.
Targem Games, founded in 2002, has a track record of over 20 releases across PC and console platforms, including Crossout, Star Conflict and Blaze Rush. The studio's experience with both vehicular combat and multiplayer systems informs the design of Burrownauts, though the roguelite structure and mining focus mark a notable departure from their previous titles.
What Remains Unconfirmed
At present, Targem Games has not disclosed specific technical requirements, pricing, or a release window for Star Conflict Burrownauts beyond the confirmation that the game is planned for early 2027. The available trailer and playtest announcement confirm the core gameplay loop and setting, but do not provide details on platform availability beyond PC, nor do they clarify whether the game will support co-op or additional modes at launch. The official site notes that more details will be revealed soon as the project progresses.
Players interested in participating should monitor the Steam page for updates, as access will be granted on a rolling basis. The absence of a content embargo suggests Targem Games is confident in the current build, but it also means that early feedback-positive or negative-will shape public perception ahead of any formal review period. According to the Steam News Hub, a dedicated news channel for Burrownauts is already in place, signaling ongoing preparations for future updates and community interaction.
Roguelite games are defined by their procedural level generation, permadeath mechanics and run-based progression. In this structure, each playthrough offers a unique combination of challenges and rewards, with permanent upgrades or unlocks providing a sense of long-term advancement. The genre's popularity has grown as players seek replayability and high-stakes decision-making, but it also places pressure on developers to balance randomness with meaningful progression. For Star Conflict Burrownauts, the success of its mining and combat systems will depend on how well these roguelite elements are integrated and whether the game can sustain player interest beyond the initial novelty of its hybrid design.