ChillyRoom's pixel-art extraction shooter has entered Steam Early Access with solo play and squads of up to four. Three areas are available, and launch buyers get a 14% discount for two weeks.
Field agents enter unstable dimensions with limited time to search for supplies and clues before reaching an extraction point. No Such Place, developed for PC by Crit Team within ChillyRoom, casts players as agents of the Unknown Research Consortium investigating supernatural anomalies. Its top-down twin-stick combat turns each expedition into a race to scavenge and get out alive.
The game went live on 13 October 2026 at 8:00 PM PDT, though later team announcements listed 14 October as the release date. It costs $17.99 USD or €18.25 EUR. A 14% launch discount cuts the price to $15.47 USD or €15.69 EUR for the first two weeks. ChillyRoom says the game had more than 150,000 Steam wishlists, and over 200,000 players had tried the demo before Early Access.
The launch version has three explorable areas and multiple spacetime nodes. Agents move through historical fragments and dimensional regions frozen before their collapse. Along the way, they can search for weapons and medicine, as well as equipment and basic supplies. Antiquities and biological samples are available too, alongside concealed documents.
The demo was scheduled to close on 12 October 2026. Mission progress will reset because, ChillyRoom says, the Early Access mission structure differs significantly from the demo. Some items and equipment will carry over. Reports also describe a possible transfer of inventory and characters through Steam Cloud.
Every expedition forces a choice: keep searching a hostile area or head for extraction before time runs out. What agents bring back can improve their equipment and reinforce the safehouse, tying each successful return to longer-term progression.
The setting ranges across fractured dimensions and historical points in spacetime, but ChillyRoom has confirmed three areas without giving a total for missions or nodes. That leaves the scale of the launch map unclear.
No Such Place is available for PC through Steam, with solo play and co-op for up to four players. The Early Access build is the game's starting version.
Weapon customisation lets agents combine components from different specifications and historical eras. Some components are corrupted by anomalies. The developers warn that a careless modification can make a weapon explode when fired. Repeated operations also improve agents' physical abilities and weapon proficiency, including carrying capacity and mobility, as well as weapon handling.
Recovered resources go toward the safehouse, the staging base for later expeditions. ChillyRoom has confirmed upgrades and reinforcement, but has not detailed the full upgrade tree or the number of weapon components. It has also not said how often a failed modification will cause a weapon to malfunction.
NGB's earlier extraction-shooter coverage followed Project S.U.N.D.I.A.L.'s solo-first closed beta. No Such Place launches with both solo play and co-op available.
Co-op supports a team of four investigators, so up to three other players can join an agent. The announcement says teammates can cover more ground and help each other recover supplies. Crit Team had planned bundles containing two or four copies, then dropped those options after changes to Steam policy. Players need separate copies to form a squad unless Steam family or group-sharing arrangements apply.
The game is being sold in Early Access while its systems and mission structure remain in development. The launch build includes solo play and four-player co-op, plus three areas, weapon customisation and safehouse upgrades. The discount runs for two weeks from the initial Steam release.
Because the mission structure changed between the demo and launch, progress will reset. ChillyRoom says only some demo items and equipment are set to carry over.