Microids has published the first gameplay footage for Garfield - Escape from Monday, confirming a 24 September 2026 release on Switch, PS5, Xbox Series X|S and PC, and offering a detailed look at the platforming adventure's opening level
Microids has released the first extended gameplay footage for Garfield - Escape from Monday, providing a clear look at the upcoming 3D platformer's opening sequence and confirming its release date as 24 September 2026. Developed by OSome Studio, the game is scheduled to launch simultaneously on Nintendo Switch, PlayStation 5, Xbox Series X|S and PC. The newly published video, which runs for approximately ten minutes, demonstrates the game's core mechanics and introduces players to Garfield's surreal nightmare world.
Gameplay and Structure
The footage reveals a platforming adventure that leans heavily into Garfield's established personality, with players controlling the iconic cat as he navigates a series of dreamlike environments. Movement options include jumping, wall climbing and rolling, with the game placing emphasis on feline agility. Garfield can also don three distinct costumes-turkey, surfer and cowboy-each unlocking unique abilities that are required to overcome specific obstacles and bosses. The game's structure is divided into three worlds, with over 40 levels confirmed at launch.
Supporting characters such as Jon, Odie, Arlene and Pookie appear throughout the adventure, offering assistance and context as Garfield attempts to escape his spinach-induced nightmare. The game's narrative is set in motion after Garfield consumes a questionable lasagna, sending him into a dreamscape filled with exaggerated threats like oversized vegetables and sugar-free sweets. Players are tasked with collecting lasagna and other items to maintain morale and unlock customisation options for Jon's house.
Release Timing and Platform Details
Garfield - Escape from Monday is set for a global release on 24 September 2026, with all major platforms launching on the same day. The game will be available digitally and is expected to support standard platform features, though details on physical editions or pre-order bonuses have not been disclosed. The announcement follows a trend of established franchises returning to platforming roots, as seen in other recent releases such as Scales of Silence, which also emphasised level variety and character abilities.
Microids has not yet provided information on performance targets such as frame rate or resolution for each platform. There is also no confirmation regarding cross-save, cross-progression or accessibility features. The publisher has stated that the game is designed to appeal to both long-time Garfield fans and newcomers, but hands-on impressions from independent sources are not yet available.
What Remains Unclear
While the gameplay video offers a representative look at the opening level, it remains to be seen how the game's mechanics evolve across later stages and whether the costume system introduces meaningful variety. The extent of customisation for Jon's house and the impact of collectible items on gameplay have not been fully detailed. Additionally, there is no word on post-launch support, downloadable content or live-service elements, and it is unclear whether the game will include any online features beyond standard platform integration.
Pricing information, regional differences and language support have not been specified. As the release date approaches, further technical details and independent previews are likely to clarify the game's performance and content scope.
Platformers often offer multiple performance modes, especially on current-generation consoles. These modes typically allow players to choose between higher resolution for improved image quality and higher frame rates for smoother gameplay. The choice can significantly affect the feel of a platformer, as increased frame rates generally result in more responsive controls and reduced input latency. However, until Microids confirms the available modes for Garfield - Escape from Monday, players will need to wait for further technical breakdowns to understand how the game will perform on each system.