Animal Crossing: Happy Home Designer

1 story
Built as an interior-design simulation, Animal Crossing: Happy Home Designer combines client home requests with interior floor-plan editing, using public facility design to vary its objectives. In Animal Crossing: Happy Home Designer, the playable or narrative reference points include Happy Home Academy designer role, Nook's Homes office, Lottie supervisor, and Digby coworker.

Longer-term decisions involve school design, hospital design and restaurant design, each affecting the approach to difficult stages or sessions. Relevant coverage includes controls, progression and realism, with amiibo card clients treated as a feature of this specific release.