It Takes Two

1 story
The central design of It Takes Two is an action-adventure game organised around mandatory two-player cooperative play, local cooperative mode and platforming challenges, giving each objective a distinct balance of timing and risk. Players guide Cody and May in toy workshop and garden, accompanied by online Friend's Pass through the main objectives.
Additional structure comes from environmental puzzles, Rose daughter and Dr. Hakim relationship guide. For It Takes Two, coverage can address network performance, modes, updates and player strategy, using mandatory two-player cooperative play as a reference point.