astragon Entertainment has revealed a new Police Simulator, developed by GRIP Studios and targeting a 2027 release on PC, PlayStation 5 and Xbox Series X|S, with a focus on improved realism, expanded missions and K-9 companions
astragon Entertainment has officially announced a new entry in the Police Simulator series, scheduled for release in 2027 on PC, PlayStation 5 and Xbox Series X|S. Developed by GRIP Studios, the project aims to deliver a more authentic policing experience, with significant upgrades to graphics, vehicle handling, AI-driven traffic and the use of firearms. The announcement was accompanied by a reveal trailer, offering an early look at the direction of the game, though it remains unclear how much of the footage represents final gameplay.
Gameplay and Setting
The upcoming Police Simulator transports players to Faremont City, a fictional metropolis inspired by the US East Coast. The city is divided into three districts, each containing up to five unique neighbourhoods. Players will take on the role of a police officer, tackling a wide variety of over 50 mission types, from minor parking offences to more serious crimes such as drug-related incidents and robberies. The game will support both solo play and two-player co-op, with the option to partner with either another human or a K-9 companion-a feature that has been frequently requested by the community.
In addition to on-foot patrols, players will have access to a range of police vehicles, including SUVs and high-speed patrol cars. The developers are promising more sophisticated driving physics and dynamic AI traffic, including public transport, to create a more convincing urban environment. The introduction of realistic firearm and stun gun mechanics, governed by an escalation protocol, is also intended to reflect real-world policing standards.
Technical Features and Progression
Police Simulator is being built using Unreal Engine 5, which is expected to enable higher-fidelity visuals and more complex city environments. As players progress through their careers, they will unlock new districts, vehicles and policing tools. Character customisation will be available, allowing players to personalise their officer's appearance. The game will also feature a selection of specialised equipment, such as radar guns, stun guns and firearms, to support a range of law enforcement activities.
Co-op play will include cross-platform support, enabling players on different systems to work together. The developers have not yet detailed the full extent of cross-play functionality or whether progression will carry over between platforms. While the reveal trailer highlights several of these features, it does not provide a comprehensive demonstration of how they will function in the final release.
Release Timing and Platform Details
Police Simulator is currently planned for release in 2027 on PC, PlayStation 5 and Xbox Series X|S. No specific release date has been confirmed, and there is no information yet regarding early access, beta testing or pre-order availability. The announcement follows a trend of simulation games expanding their scope and technical ambition, as seen in other recent releases. For example, the launch of Machine Party on Steam, which introduced a new set of multiplayer minigames, reflects the growing diversity within the simulation and party game genres-further details can be found in our coverage of recent simulation game launches.
At this stage, astragon Entertainment and GRIP Studios have not disclosed pricing, edition structure or minimum PC requirements. The publisher has indicated that more information will be shared closer to launch, including additional gameplay footage and technical specifications. Players interested in the series can follow official channels for updates as development progresses.
When a game is described as being developed in Unreal Engine 5, it typically means the project will benefit from advanced rendering features, improved lighting, and more detailed environments compared to previous engine versions. However, the use of a modern engine does not guarantee a specific level of performance or visual quality on every platform. Final results depend on how the developer implements these features and optimises the game for each system. Players should look for independent technical analysis closer to release to understand how the game performs on their chosen platform.