Fast Travel Games has released the first gameplay trailer for Payday: Aces High and confirmed a closed community playtest for Meta Quest 3, running from 20 to 24 August 2026, ahead of the game's planned Q3 2026 launch
Fast Travel Games has officially unveiled the first gameplay trailer for Payday: Aces High, a new VR co-op heist title set for release on PCVR (Steam) and Meta Quest 3 in the third quarter of 2026. Alongside the trailer, the studio has announced a closed community playtest, scheduled to run from 20 to 24 August 2026, giving selected players early access to the game's core systems and environments before launch.
Gameplay and Heist Structure
Payday: Aces High is designed around four-player co-op heists, with players taking on the roles of The Aces-an elite crew equipped with advanced black-market technology and high-powered weaponry. The game's structure allows for a mix of stealth and action, as players infiltrate locations such as banks, museums, and a luxury penthouse, surveying each environment before deciding when to escalate the operation. Each player can customise their loadout, combining weapons, gadgets, and skills to suit their preferred approach.
The trailer demonstrates a range of tools and tactics, including grappling devices and sentry guns, as well as a growing arsenal of firearms. The Aces themselves are divided into four archetypes: the Mastermind (Ace of Hearts), the Ghost (Ace of Clubs), the Technician (Ace of Diamonds), and the Enforcer (Ace of Spades), each offering distinct abilities and playstyles. The narrative premise sees players seeking revenge against business magnate Warren Jupiter, who has framed the crew and left them seeking payback through a series of high-stakes robberies.
Community Playtest Details
The closed community playtest will be available exclusively on Meta Quest 3, with a limited number of slots open to players who register via the official Payday: Aces High website. The playtest is set to run from 20 to 24 August 2026, providing an opportunity for participants to experience the game's VR mechanics, co-op systems, and mission design ahead of the full release. Fast Travel Games has indicated that feedback from this session will help shape the final version, but has not detailed the specific content or missions included in the test build.
Access to the playtest is not guaranteed for all applicants, and no information has been provided regarding additional test phases or open betas. The studio has not yet confirmed whether progress from the playtest will carry over to the final release or if there will be any exclusive rewards for participants.
Platforms, Release Window and Remaining Questions
Payday: Aces High is currently confirmed for PCVR via Steam and Meta Quest 3, with a release window set for Q3 2026. No other platforms have been announced at this stage, and there is no indication of timed exclusivity or future support for additional VR headsets. The trailer footage appears to be captured from a development build, and while it showcases in-game environments and mechanics, it does not provide detailed information on performance targets, graphical settings, or hardware requirements for PCVR users.
Pricing, edition structure, and post-launch plans remain unannounced. It is also unclear whether the game will require a persistent online connection, support cross-play between platforms, or feature any live-service elements beyond the core co-op experience. Further technical and gameplay details are expected closer to launch, particularly as the game moves through its testing phases.
In the context of VR gaming, a closed community playtest serves as a controlled opportunity for developers to gather feedback on core mechanics, comfort, and technical stability before a wider release. Unlike open betas, these sessions are typically limited in scope and participant numbers, allowing studios to address critical issues and refine gameplay based on targeted player input. For players, participation offers a first look at the game's systems, but does not guarantee that all features or content will be representative of the final product.