Schell Games has announced Dragon Grove, a free mixed reality puzzle game for Meta VR Glasses and Meta Quest 3/3S. More than 200 levels are planned for its Spring 2027 launch.
Schell Games is bringing dragons and spatial puzzles into players' homes with Dragon Grove. The free mixed reality game was announced at Meta Connect 2026 for Meta VR Glasses and Meta Quest 3/3S. It is planned for Spring 2027 and uses hand tracking instead of controllers. Meta describes it as a cozy 3D spatial puzzle built from the ground up for hand tracking, with players able to partner with dragons in a mixed reality setting.
A garden built around puzzles
Players take the role of Grovekeepers. Dragons choose them to restore magical garden groves. The puzzles ask players to arrange objects in space and match plant elements such as leaves, buds and flowers. Those plants then grow as part of the restoration process.
Restoring a grove releases magic. That magic awakens dragon memories and unlocks abilities meant to help with later challenges.
Dragon Grove is designed for short sessions as well as longer play. More than 200 levels are planned for launch, with difficulty rising as players find new groves. That gives the game a clearer progression path than a set of disconnected mixed reality mini-games. The available details do not say how much variety each level will contain.
The dragons are more than visual mascots. Players can bond with them and customise them with cosmetic hats and toys. Each dragon has its own appearance, personality and abilities. Players can get cosmetic items with coins they earn or purchase, so the game remains free to access while its optional economy still needs more explanation. UploadVR also reports that in-app purchases and daily streak rewards are planned.
Hands replace controllers
Dragon Grove's most distinctive feature is its controller-free input. Players can pet dragons, wave to them and cradle them in their hands. They use those same tracked hands to manipulate the puzzles.
These actions match the examples Meta has given. They put tactile interaction at the centre of the game instead of using mixed reality as a background layer.
For a game built around spatial puzzles, hand tracking could make the link between a player's room and the virtual garden feel immediate. It also creates a practical dependency. The final experience will rely on how consistently the hardware recognises gestures and how clearly the game explains actions without conventional buttons.
Meta's Connect 2026 overview places Dragon Grove among games created "from the ground up for hand-tracking." Neither Meta nor Schell Games has provided independent testing or technical measurements.
Meta platforms and timing
Dragon Grove is being developed for Meta VR Glasses and Meta Quest 3/3S. Meta's official announcement says the game will be available on both device groups at launch. It will not require controllers on Meta VR Glasses.
The announcement does not list support for older Quest hardware or other virtual reality platforms. Players can already wishlist the game on the Meta Horizon Store. The release window is Spring 2027, not a specific launch date.
The project was unveiled in Pittsburgh on 23 September 2026 during Meta Connect 2026. Schell Games describes Meta as a project partner and says the collaboration has supported work on mixed reality and spatial gaming. That is a claim from the developer, not an independent assessment of the hardware or software.
Meta's own Connect announcement focuses on natural hand interaction and the chance to partner with dragons in a cozy mixed reality setting.
Unlike the mobile availability described in Android launch coverage, Dragon Grove is tied to a specific Meta hardware family. That is straightforward for owners of compatible devices. It leaves players outside Meta's current headset and glasses ecosystem without access.
What remains unclear
The confirmed figures are limited but useful. Dragon Grove was announced on 23 September 2026. It targets Spring 2027, supports two listed hardware groups and is planned to launch with more than 200 levels.
The game will be free to play and will include cosmetic customisation supported by coins that players can earn or purchase. UploadVR independently confirms Schell Games' involvement, the free-to-play model, the focus on hand tracking, in-app purchases and daily streak rewards.
Several practical questions remain unanswered. The announcement does not give an exact release date. It does not say whether Meta VR Glasses and Quest 3/3S will receive identical content, explain coin pricing or specify whether players will need an online account or connection.
There are also no performance targets, resolution details, tracking requirements or independent hands-on reports. The announcement establishes the concept and feature set, but it does not show how reliably the finished game will perform.
That distinction matters because mixed reality games depend on the interaction between virtual objects and the physical space around them. Dragon Grove has a focused pitch: a free daily puzzle game with hand-tracked dragons, plant matching and a substantial launch level count.
Until Schell Games shows more of the finished build, the clearest evidence is the design itself. There is still no proof of the game's technical execution.
Mixed reality places virtual content over a player's real surroundings. Spatial gaming requires software to understand position and movement in that space. Hand tracking replaces button presses with recognised gestures, but the announcement does not say how accurate or responsive those gestures will be.
Dragon Grove therefore looks like a test of whether cozy puzzle design can give mixed reality a repeatable daily use. Its Spring 2027 launch will be judged less by the dragon theme than by how reliably the promised hands-first play works.