miguelfcp wrote:Talk is cheap.
I don't care if we have a game flooded with North East Londons and Man Reds, Roberto Larcos and Fegos, I don't care if we have to play in Porto Folio, Dietro Monte Stadium or Cuito Cuanavale, or play with Castolos and Minandas in the ML. Present me a groundbreaking, innovative and realistic gameplay and you have my money.
It's pointless to keep trying to find a way to please both the myClub crowds and offline, realism-first players, if the game doesn't have a solid foundation of gameplay to build upon. Build that first, and only then it will be reasonable to discuss whether we should implement this or that in this or that game mode; if not, you get exactly what we've had the last few years - myClub becomes a poorman's Ultimate Team clone and offline modes get depleted, all of this whilst the gameplay is mediocre at best, which pleases neither side.
If Konami is still interested on feedback, this is what they have to do if they still care about creating a realistic football simulation: don't start building your house from the top. If they don't care about it, providing feedback about anything non-myClub related is pointless.
Talk being cheap is actually good thing, or it can be. It's so cheap there is freedom to it. The more of it you get, the greater chance of diversifying yet uniting and homing in as a collective on something in order to improve it.
myClub, Master League, PES League. It really doesn't matter about the modes, but the football. I think there is a great deal we could put up with if the football itself was wonderfully robust to all styles, styles that are created by us and are utilised by AI against us and we use against each other.
I'll ask these questions to all:
- What if the game was released as free-to-play from the off and not a couple of months later down the line?
- What if the game we know was cut-up into pieces, leaving essentially demo mode like this year and full access to myClub as the free-to-play version?
- What if all that other content we know were bolt-ons that are purchasable? Remember, you haven't paid a penny in yet, but you can play all the football you want with it, on that demo mode, or via myClub.
- Sounds a bit risky, no? What if your first and maybe only bolt-on purchase is Master League with Edit Mode for £19.99? But you want a wee bit of Random Selection Match, so you cough-up the £3.99 for it as well. Still sitting under £25 actually spent. Do you think that is a bit of a sweet spot and would carry some realistic value?
Couple of things they could do or just aim for the stars in trying to do:
Demo Mode wouldn't be strictly offline, as Live Form Updates for the demo teams will feature. Legend Difficulty can be unlocked here as well, so you can actually still play the hardest difficulty the game has.
Demo Mode AI would be subject to cloud player data AI for the demo teams. The AI is instructed to try work out other users style with these teams from the cloud while complimenting it with their own. Yeah, you are talking learning AI there, but what better way to sample something for free that can evolve or change its game over time. You are getting access to that for free, Konami could get all that user data for free.
If users bought Master League, they would have the option to turn on or off user Cloud Data for teams, but the potential here is huge in my opinion. We all moan (including me) about team styles and stuff. The developers would still need to hold up their side of the bargain in all that, don't get me wrong, but if actual users could data could alter that AI, simply by playing it and without needing
to edit stuff for other teams, then there might be a solution. I appreciate the dream is for Konami to do all that with their coding, but the best way to implement feedback could be doing it live. Yes, there is obviously the chance some teams wouldn't play exactly as their real-life counterparts, and very much a chance some teams just don't get picked, but I reckon that if we are all about that we would use teams as close to how the real side does as possible within the confines of the game. It puts it in our own hands somewhat.
That is how I think a game which has both myClub and Master League can exist. Literal Evolution Soccer, or LES