SEGA and Creative Assembly have today revealed mod support and Steam Workshop for Total War: WARHAMMER.
The development team will also be assisting some modders in readying their mods to release day and date with the game itself. From launch, players will be able to:
- Visit Steam Workshop For TW: WARHAMMER – and upload, browse, follow, discuss and install available mods straight from Steam, and access and manage them from the new Total War Mod Manager.
- Get the Assembly Kit – CA’s modding tool box previously released for S, will release with the Database Editor and BOB for modifying and exporting database tables and campaign start positions, with the aim to add further functionality, including battle map editing, later in the year.
- Download Mods – Attendees to CA’s Mod Summits over the last three years will be supplied early access to the game, to help populate the Steam Workshop from day one. Also, well-known modders Magnar and Dresden will receive specific help from the dev team to produce certain mods. Magnar is designing a Legendary Lord Start Position Mod; customising start positions so that Legendary Lords will start in different locations from Race Leaders, while Dresden is engineering a Regional Occupation Mod; altering the settlement rules to enable each race to settle every region.
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