EA have released the 2nd part of their dev diary video series with the latest video again focussing on the multiplayer features within SSX.
SSX creative director, Todd Batty is again at the helm and explaining what the team wanted to achieve with the latest incarnation of the franchise with regard to the multiplayer aspect of the game, including the competitive multiplayer modes. Check it out below.
If you missed part 1 of the dev diary video series, you can check it out by clicking here.
SSX is released on PlayStation 3 and Xbox 360 in North America on February 28th and in Europe on March 2nd.